Monday, December 27, 2010

Something a bit less technical...

It's been so long since I modeled anything remotely like this and I needed to switch my brain into a different gear to take a break from learning python. So far this has been all done in Max, but I'm considering taking it into Maya to rig etc. Thanks to Kate Moon for being kind enough to let me use one of her original drawings as a base for this character. Check out her blog (it's awesome) to see if you can spot where this character got it's origins from. http://kateemoon.blogspot.com/

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